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Naval Mine
Warfare
Gaming
System - a.k.a. the "wargame" |
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A "Wargame"
is defined as "a simulation by
whatever means, of a military operation involving opposing forces, using rules, data, and procedures
designed to depict an actual or assumed real life
situation." |
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The
Naval
Mine Warfare Gaming System (NMWGS) creates a
confrontation between the Naval Minefield planner
(opposing forces)
and the Naval Mine Counter Measures (NMCM) Commander (the
friendly forces). The Naval Mine Warfare Gaming engine
operates on a Windows based PC network. The NMWGS provides a dynamic user interface and
a visual
electronic map of a designated sea area where the
sweeping gears and sonar's of the Naval Mine
Countermeasure Vessels (NMCMV’s) interact with
sea-mines. The other naval units as logistic vessels, crisis response shipping,
war vessels and economic shipping are vulnerable to
sea-mine detonations. A typical
war game is conducted over a 5 to 15 day period,
depending on the level of knowledge of the
participants.A staff of experienced NMCM instructors is present to
assist and coach the students in planning, executing and
evaluating the NMCM operations. |
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The
objective of the
NMWGS is to provide instruction and
training for Naval Mine Warfare Staff Officers in the areas of
NMCM planning, decision-making and evaluation, from the
perspective of a Commander Task Force (CTF) or Commander
Task Group (CTG). Over 200 NMCM staff officers are exercised on the
NMWGS
each year.
NMWGS clients include most of the
maritime NATO
nations, many Partnership for Peace (PfP)
nations and other international navies. |
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Since 2002 NMWGS has the capability to go mobile. Each year a 2 weeks wargame is organized in Quebec, (CAN).
Further wargames on location were executed in the US, Latvia and Sweden.
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